First Impact
A downloadable game
First Impact is not your average tower defense. Between waves you don't just upgrade what you've built — you shop for cards, just like a roguelike deck-builder.
Draft relics that reshape how your turrets work, stack passive bonuses that snowball out of control, and gamble on rerolls when the run demands it.
- 9 tower types, from the reliable Archer to slow-stacking Ice and chain-lightning Tesla — each one built around a different way of dealing damage.
- Dozens of relics across five rarities (Common to Unique), passive and active, that combine in ways the shop never tells you about.
- A real campaign, not just endless waves — persistent meta-progression carries crystals and unlocks between runs, so every attempt makes the next one stronger.
- Four biomes (Plains, Forest, Desert, Mountain), each with its own shop modifiers, terrain, and look — deserts tax your gold for extra slots, mountains give you free rerolls.
- Enemies that adapt: armored tanks, invisible runners, flying units, splitters, and bosses that roll their own nasty variant every time.
No two shops are the same. No two runs play the same. Figure out which relics break the game in your favor before the path breaks you first.
| Published | 3 days ago |
| Status | In development |
| Author | POSTA |
| Genre | Simulation, Card Game, Strategy |
| Tags | 2D, Deck Building, Fantasy, Procedural Generation, Roguelike, Singleplayer, Tower Defense |
| Content | No generative AI was used |
Download
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Development log
- Not your average tower defense3 days ago



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